![]() But, 1998’s LSD is perhaps his best-known work. He had a history of using games for art, creating the perhaps even more obscure Eastern Mind: The Lost Souls of Tong Nou in 1994. While he was uninterested in and even rejecting the idea of traditional games, he saw the platform as something that could be used to create art. The origin storyīut the person behind the actual concept of creating a game like this was Japanese artist Osamu Sato who. ![]() You can see for yourself here, where someone’s made the effort to catalogue all the entries. They’re all pretty much like this, some are a little wilder than others. With the raw oysters in my mouth, I can’t even chew, and I’m feeling sick in a greasy sweat, but I can’t do anything but to keep just standing there. This time, I grab them and put them in my mouth, but I cannot swallow them, as I feel like their eyes are watching me. They are still alive and it looks like they are mating on the plate. For an idea of what kind of things the journal contains, here’s one of the entries, titled ‘Oysters With Eyes’: Instead, the game is based on a dream journal of one of the employees of Asmik Ace Entertainment, the company behind the game. And, that’s exactly what LSD: Dream Emulator does and excels at.Ĭontrary to your first impressions from the title, it wasn’t just a bunch of developers who did a bunch of LSD and then said, “Hey… What if we made a game!” Sometimes, ‘a little bit different’ means ‘throw the player into a surreal world with no aim or reason and let them explore’. Sometimes ‘a little bit different’ means playing with game mechanics. ![]() Every now and then, an experimental game comes along that aims to do something a little bit different. ![]()
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